31 to 45 of 56
Sort by: Date | Relevance
Electronic Arts
- Redwood City, CA / Austin, TX / Seattle, WA
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others gr
Posted 12 days ago
Electronic Arts
- Orlando, FL / Chicago, IL / Charlotte, NC / 2 more...
Work as a technical liaison with development teams to address build issues and improvements Create, modify, and maintain pipelines and workflow tools Write application code to enhance various tools in the system Collaborate with team mates to maintain and enhance an automation pipeline Monitor automation systems and respond to support requests/outages Managing virtual inf
Posted 26 days ago
Software Engineer Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles based game studio on a mission to build community first experiences through continuous innovation and boundary breaking technology. Our Values We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk taking followed by excellence thr
Posted 26 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Game Integrations Engineer III to help us integrate and showcase our technolo
Posted 17 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Senior Game integrations Engineer to help us integrate and showcase our techn
Posted 17 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding. You will work with others from all the major character disciplines within Full Circle to build and assemble character content in the Frostbite engine. You will focus on content creation support from digital content creatio
Posted 18 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof of concept work in pre production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production ready content generation workflows and tools. Work with content creators to identi
Posted 18 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
As a character focused Technical Artist at Full Circle, you will be joining a team of character specialists to bring to life the joy of skateboarding. You will be working with others from all the major character disciplines within Full Circle to build the workflows and pipelines required to author content in the Frostbite engine. The Technical Artist role will focus on co
Posted 18 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. W
Posted 19 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 19 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Work with team leadership to establish and uphold the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals. Effectively foster and create a team and development environment that balances gameplay, aesthetics, and technical requirement. Co
Posted 19 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets t
Posted 22 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the External Development Director to maintain consistency through established Theming & Tone, References for sections of the world. Work with Level Designers to maintain design intent during art creation process. Ability to guide service providers through technical challenges and provide documentation to maintain visual consistency across the sections of the wor
Posted 22 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Your role Collaborate with External Development Team to provide feedback to Service Providers. Partner with other disciplines to understand tasks and scope of work for Service Providers. Follow the established processes for giving feedback and reporting on reoccurring issues to ensure that we provide feedback with quick turn around back to the vendor. Can identify reoccur
Posted 22 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
You will help establish our cinematic pipeline, workflow and technical requirements You will create and implement systemic, in game, scripted cinematic sequences You will work with the Narrative, Design and Art teams to visually communicate key story\presentation elements You will partner with gameplay design on the camera system You will adapt to artistic and technical c
Posted 22 days ago
Email this Job to Yourself or a Friend
Indicates required fields