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Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. W
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding. You will work with others from all the major character disciplines within Full Circle to build and assemble character content in the Frostbite engine. You will focus on content creation support from digital content creatio
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX
Develop core rendering features, engine components and tools. Research and implement rendering techniques. Create reusable and flexible rendering technologies. Write technical design specifications. Design, maintains, implements, tests and debugs code, pipelines and other rendering related sub components and packages. Profiles and optimizes rendering modules of a game eng
Posted 11 days ago
Lead the execution of Experiential Quality strategy within Battlefield QV. Collaborate with Experiential Quality leadership in the execution of team initiatives. Maintain the Experiential Quality roadmap inclusive of QVS and player insight generating activities matched to product development timelines. Collaborate across several teams to ensure Experiential Quality object
Posted 24 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Create high quality VFX assets for characters, gameplay, environments, and skateboarding tricks in the SKATE game. Collaborate with the VFX Director, art team, and design teams to ensure VFX align with the visual style and game mechanics of Skate. Develop and implement VFX pipelines and tools to optimize efficiency and quality for the Skate game. Stay updated on industry
Posted 12 days ago
Electronic Arts
- Redwood City, CA / Boston, MA / Orlando, FL / 7 more...
Lead and manage a team of highly engaged engineers, fostering a culture of performance, maintainability, quality, and automation. Collaborate effectively with various stakeholders, to align solutions and achieve optimal outcomes for all parties involved. Provide technical leadership, mentoring, and career guidance, ensuring the professional growth and development of team
Posted 17 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Research and guide the exploration of potential solutions for Content Creation Problems as specified by Technical Art Director of Procedural Workflows and directly create proof of concept work in pre production. Work with Artists, Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production co
Posted 18 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Job Advertisement Pour visualiser la description de poste en francais, veuillez selectionner le francais ("Select Language") dans le menu deroulant au haut de la page Location Hybrid and Remote work options available across most North America locations. WE MAKE FUN...FUNNER. We are Full Circle, and we're all about having fun and making great games that people want to play
Posted 24 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Game Integrations Engineer III to help us integrate and showcase our technolo
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Senior Game integrations Engineer to help us integrate and showcase our techn
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof of concept work in pre production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production ready content generation workflows and tools. Work with content creators to identi
Posted 1 month ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 1 month ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Work with team leadership to establish and uphold the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals. Effectively foster and create a team and development environment that balances gameplay, aesthetics, and technical requirement. Co
Posted 1 month ago
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